3rd June 2010

Link

The Totalitarian Buddhist Who Beat Sim City →

Vice: Godfrey Reggio’s Koyaanisqatsi seems to have been a big inspiration.
Vincent: It very much was - I first watched it in 2006. The film presented the world in a way I never really looked at before and that captivated me. Moments like these compel me to physically express progressions in my thought, I have just happened to do that through the form of creating these cities in SimCity 3000. I could probably have done something similar - depicting the awesome regimentation and brutality of our society - with a series of paintings on a canvas, or through hideous architectural models. But it wouldn’t be the same as doing it in the game, for the reason that I wanted to magnify the unbelievably sick ambitions of egotistical political dictators, ruling elites and downright insane architects, urban planners and social engineers.